{"id":351,"date":"2024-12-22T10:43:35","date_gmt":"2024-12-22T09:43:35","guid":{"rendered":"https:\/\/hadamard.com\/c\/?p=351"},"modified":"2024-12-22T10:43:35","modified_gmt":"2024-12-22T09:43:35","slug":"starfield-the-galactic-disappointment","status":"publish","type":"post","link":"https:\/\/hadamard.com\/c\/starfield-the-galactic-disappointment\/","title":{"rendered":"Starfield: The Galactic Disappointment"},"content":{"rendered":"\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/image1.jpg\" alt=\"\" class=\"wp-image-888\" style=\"width:417px;height:auto\" srcset=\"https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/image1.jpg 1024w, https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/image1-300x225.jpg 300w, https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/image1-768x576.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Welcome, fellow space adventurers, to the high-stakes, low-reward world of Starfield\u2014Bethesda&#8217;s attempt at making you feel like a space pioneer, only to realize you&#8217;re more like a space janitor cleaning up after the universe&#8217;s biggest party.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The Exploration Fantasy That Never Took Off<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/sddefault.jpg\" alt=\"\" class=\"wp-image-889\" style=\"width:468px;height:auto\" srcset=\"https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/sddefault.jpg 640w, https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/sddefault-300x225.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n\n\n\n<p>First off, let&#8217;s talk about exploration. Remember when Bethesda promised a universe where you could explore 1,000 planets? Well, they delivered&#8230; kind of. You can explore them, sure, but for most, it&#8217;s like visiting a thousand different backyards filled with nothing but rocks, more rocks, and occasional space skunks. The thrill of discovery? Nah, it&#8217;s more like the thrill of finding yet another empty can in a vast cosmic landfill.<\/p>\n\n\n\n<p><a href=\"https:\/\/x.com\/BeatemupsWood\/status\/1698003615766524277\"><\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The Fast Travel That&#8217;s Too Fast<\/h3>\n\n\n\n<p>Fast travel in Starfield is like the universe&#8217;s version of public transport \u2013 it&#8217;s there, but it&#8217;s not the journey you signed up for. Imagine being promised the ability to pilot your ship across the stars, only to end up selecting destinations from a menu. It\u2019s less &#8220;Star Trek&#8221; and more &#8220;Star Uber.&#8221; You&#8217;re not a space captain; you&#8217;re just a glorified taxi driver with no control over the route.<\/p>\n\n\n\n<p><a href=\"https:\/\/x.com\/quantian1\/status\/1699932271812231194\"><\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Combat: Space Guns That Feel Like Toys<\/h3>\n\n\n\n<p>Combat in Starfield has the charm of a middle school play where everyone forgot their lines. You&#8217;ve got guns that might as well be made from bubblegum, especially when you&#8217;re facing off against creatures that look like they&#8217;ve been through a blender set to &#8220;Puree.&#8221; The zero-g combat? Let&#8217;s just say it&#8217;s more like zero fun &#8211; introduced with much fanfare and then promptly forgotten like last year&#8217;s diet.<\/p>\n\n\n\n<p><a href=\"https:\/\/x.com\/QuiteShallow\/status\/1740742309975818679\"><\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The NPCs: Glitchy, Goofy, and Glaringly <br>Weird<br><\/h3>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"460\" height=\"364\" src=\"https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/avyGwKZ_460s.jpg\" alt=\"\" class=\"wp-image-890\" srcset=\"https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/avyGwKZ_460s.jpg 460w, https:\/\/hadamard.com\/c\/wp-content\/uploads\/2024\/12\/avyGwKZ_460s-300x237.jpg 300w\" sizes=\"auto, (max-width: 460px) 100vw, 460px\" \/><\/figure>\n\n\n\n<p>Bethesda\u2019s NPCs are back with a vengeance, but this time, they&#8217;re even more unpredictable. From NPCs popping out of walls like they&#8217;re playing Whac-A-Mole to characters with missing heads (because, apparently, space helmets are optional), Starfield offers a comedy show that you didn&#8217;t pay for but are certainly getting.<\/p>\n\n\n\n<p><a href=\"https:\/\/x.com\/IGN\/status\/1699966053919437137\"><\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The Storyline That&#8217;s More Like a Choose Your Own Adventure Book<\/h3>\n\n\n\n<p>The narrative in Starfield feels like someone threw the script into a blender with a bit of every sci-fi clich\u00e9 in existence. You&#8217;re the chosen one, again, in a universe where everything is so stagnant that even the robots seem to have given up. The writing? Well, let&#8217;s just say it&#8217;s &#8220;inspired&#8221; by every sci-fi movie you&#8217;ve seen, but forgot to include the part where the plot actually makes sense.<\/p>\n\n\n\n<p><a href=\"https:\/\/x.com\/DaddyWarpig\/status\/1783875289749283283\"><\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Technical Faux Pas<\/h3>\n\n\n\n<p>And let&#8217;s not forget the technical side of things. Starfield is a masterclass in how to make a game look beautiful while simultaneously making it crash more often than a rookie pilot on their first day. Performance issues, bugs, and glitches abound, turning your space adventure into a cosmic game of &#8220;spot the bug&#8221; where the bugs are not just in the code but also in the game&#8217;s wildlife.<\/p>\n\n\n\n<p><a href=\"https:\/\/www.ign.com\/articles\/starfield-review\" rel=\"noreferrer noopener\" target=\"_blank\"><\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/www.autoevolution.com\/news\/starfield-pc-a-brutally-honest-analysis-from-someone-who-couldn-t-finish-it-220823.html\" rel=\"noreferrer noopener\" target=\"_blank\"><\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Conclusion: A Universe of Potential, Wasted<\/h3>\n\n\n\n<p>Starfield had the potential to be the next great space saga. Instead, it\u2019s like watching a fireworks show where most of the rockets fizzle out before they reach the sky. Sure, there are moments of beauty and awe, but they&#8217;re buried under layers of design choices that make you question if the developers ever played their own game.<\/p>\n\n\n\n<p>So, if you&#8217;re looking for a space game where exploration feels like a chore, combat feels like a toy fight, and the story feels like someone&#8217;s first draft, then Starfield might just be the disappointment you never knew you needed. Welcome to the galaxy, where everything&#8217;s wrong, but hey, at least the bugs are funny.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Welcome, fellow space adventurers, to the high-stakes, low-reward world of Starfield\u2014Bethesda&#8217;s attempt at making you feel like a space pioneer, only to realize you&#8217;re more like a space janitor cleaning up after the universe&#8217;s biggest party. The Exploration Fantasy That Never Took Off First off, let&#8217;s talk about exploration. Remember when Bethesda promised a universe&hellip; <a class=\"more-link\" href=\"https:\/\/hadamard.com\/c\/starfield-the-galactic-disappointment\/\">Continue reading <span class=\"screen-reader-text\">Starfield: The Galactic Disappointment<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[211,215,219,214,218,223,222,220,216,217,224,213,212,221,225],"class_list":["post-351","post","type-post","status-publish","format-standard","hentry","category-allgemein","tag-bethesda","tag-combat-mechanics","tag-fast-travel-criticism","tag-game-bugs","tag-game-disappointment","tag-game-review","tag-humor-in-gaming","tag-narrative-flaws","tag-npc-issues","tag-poor-game-design","tag-satirical-gaming","tag-space-exploration","tag-starfield-critique","tag-technical-issues","tag-video-game-disappointment","entry"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/posts\/351","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/comments?post=351"}],"version-history":[{"count":1,"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/posts\/351\/revisions"}],"predecessor-version":[{"id":891,"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/posts\/351\/revisions\/891"}],"wp:attachment":[{"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/media?parent=351"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/categories?post=351"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hadamard.com\/c\/wp-json\/wp\/v2\/tags?post=351"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}